Codemasters today released a new developer diary for F1 2012, the next game in the award-winning series which will launch in the US on September 18 for the Xbox 360, PlayStation 3 and Windows PC.
The new developer diary details the team’s objectives to “break new boundaries” and “match real life” as it introduces a wide range of new features and improvements that star in the game. Advances in physics, weather, audio and more are introduced alongside stunning in-game and real-life footage in the video.
“Significant work has gone into the physics model, particularly the suspension, which has a real sea change on the feel of the car,” said Stephen Hood, Creative Director. “You can really attack the track. It’s those extra elements that make you feel like a real Formula One driver.”
“The whole weather scenario system has really been refined this year,” said Paul Jeal, Game Director. “You’ll get weather fronts come in now and it could be raining at one section of the track but dry on another. So you get those moments where you’re not sure which tyres to be on and that really mixes up the racing.” Stephen Hood added, “If you want that Formula One experience, the stuff we’ve been doing in 2012 has moved on a whole new generation now.”
F1 2012 is set to deliver the most accessible and immersive Formula One game for fans of all abilities. Players will feel the unparalleled thrill of becoming a Formula One driver with a host of new features, wide-ranging technical and gameplay advancements and extensive competitive and co-operative multiplayer components.
F1 2012 will feature all of the official teams, drivers and circuits from the 2012 Fia Formula One World Championship, including the debut of the 2012 Formula 1 United States Grand Prix at Austin, Texas and the return of Germany’s famous Hockenheim circuit to the calendar.
Developer Diary – “Improvements”: